Gamebooks are well known in Italy, where they are called libri-gioco or libri-game. From this comes LibroGameCreator a powerful editor written in Java, running on Microsoft Windos, MacOSX and Linux PCs.




  • multiplatform installer (thanks to ej-technologies for the license of install4j)
  • reading history for test purpose
  • book validation
  • write sections of the book
  • link them with a easy sintax (press F5 to create a new link to the first available chapter, or write {link section_numer:link_text} or use one of the other shortcuts)
  • shuffle the sections
  • record a reading history
  • validate the book
  • use sections to insert other texts like prologue, rules,…
  • import the book from
    • text file
    • a SQLite database
    • Squiffy file
    • LGC2 (previous version of LGC)
  • export the game book in
    • eBook (ePub2) complete with cover and hyperlinked chapters
    • a single HTML file
    • a folder with one HTML file for every chapter
    • RTF file (ready to be converted in a playable PDF file with active internal links)
    • a graphical rappresentation of the sections links (via Graphviz libs)
    • a SQLite database (useful to play the book with a dedicated Android/iOS application)
    • a ChooseScript file
    • a Squiffy file



  • Microsoft Windows, MacOS and Linux versions could be downloaded from this page


Libro Game Creator is donationware

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  • Yannick Roch (french translation and french manual)
  • LGC3 logo by Massimo Borri (
  • UIStyle by JTattoo (
  • DesktopApi by Ondřej Hruška (
  • Oxygen Icon Set by P@sNox (