Abducted by age-older than men creatures, you wake up oblivious in a cell of a mysterious underground dungeon. After a daring escape, you will find yourself counting just on your own strength and intelligence to avoid your chasers.
Among non-human creatures, odd alleys, traps and riddles to solve, you will have to detect the reasons of your abduction and find the road throughout the underground laboratories up to the ruins of the lost land, where Goth-Amok, the portal on the Elsewhere begins. An unprecedented story. Continue reading Goth-Amok, horror and sci/fi gamebook