3.1.25 released – gamebook tasks exportable list, autosave, a new shortcut and more!

sorcery-the-crown-of-kingsI’m still working on the “lite” version of the editor manual, and I’m very late with this task, but in my defence I’m working on a walkthrough for the The Crown of Kings gamebook, for italian readers, and at the same time I’m writing a gamebook of my own, a scifi/horror story.

Writing a gamebook, with LGC of course, is fun and painful at the same time. There is a lot of work to do, a lot of gimmicks to invent, monsters to design and all of this have to be well balanced or the player will give up too soon.

Continue reading 3.1.25 released – gamebook tasks exportable list, autosave, a new shortcut and more!

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3.1.11 released, new map features, ChoiceScript export and much more

With this new release comes a lot of features and improvements, mainly focused on the new “game mapper”, shipped in a very row version with the previous LGC release.
I’ve tried to go on with the translation of the manual, so you will find some more clues in it.

LGC 3.1.11
LibroGameCreator, Map Editor and Graphviz visualizer

 

Changes in the mapper:

  • chapter’s markers carry more informations
    • there are the chapter’s flag icons (deadly, fixed, ending)
    • empty chpaters have different background color
  • you can drag around markers
  • it’s possible to load new file as background map
  • game mapper now have scroll and zoom
  • various bugs fixed

Changes in the main editor:

  • lot of news in the chapter’s visualization [1]
    • new icon for ending chapters (no more red cross, now there is a “trophy” image)
    • every flag icon is now visible near the chapter’s number
    • empty chapters have different background color
  • export with Graphviz plugin generates a svg file (along with the jpg file) [2]
  • added a svg visualizer, it’s a beta version to be improved in next release
  • new ChoiceScript export plugin [3]
  • when importing from other files (like text files) system entities are added
  • added chapter’s name auto refactoring: when you change the name of a chapter, all link pointing to it will be changed accordingly with the new name
  • new and modified keyboard shortcut:
  • CTRL+P open map editor
  • F3 insert a link in the {link M:text} format, where M is the number of the first “free” chapter number
  • various bugs fixed

[1] asap I’ll add a chapter’s filter

[2] for more information: http://it.wikipedia.org/wiki/Scalable_Vector_Graphics

[3] for more information: http://choicescriptdev.wikia.com