-
LGC 3.4.1 – here comes the darkness
A new release for LibroGameCreator is available with the second block of news. I had forced myself to close everything by January and it seems that I have succeeded. After the structural changes of 3.4.0 the time has come to dedicate oneself to the interface, to the working environment of the writer. Below you will…
-
LGC 3.3.23 – countdown to 3.4 and a coffee
What you are reading is the last update of the year, a 2022 which has seen numerous innovations for LibroGameCreator, and is a first step that takes us towards the next big release. This is because 3.4 will bring with it various changes, in the UI, in the file format, and other new features. The…
-
15 years of LGC
We know that the blog by now it’s almost a useless area of the blogphere or whatever you want to call it, and only people who are probably lost pass through here. But I wanted to leave some mark, on this special birthday. Fifteen years ago, it was summer and I was on a bench…
-
LGC 3.3.17 – Java embedded and Windows 64bit version
A new release, this one, that is all about the installer. Finally I’ve managed to create a LGC package which contains the software AND a Java Runtime Environment (JRE). No more Java installation needed, in the user systems, no more problems with incompatibility and installation issues, I hope. Second major change is the release of…
-
3.1.25 released – gamebook tasks exportable list, autosave, a new shortcut and more!
I’m still working on the “lite” version of the editor manual, and I’m very late with this task, but in my defence I’m working on a walkthrough for the The Crown of Kings gamebook, for italian readers, and at the same time I’m writing a gamebook of my own, a scifi/horror story. Writing a gamebook, with LGC…
-
3.1.13 released
Some minor improvements today. html (single and multi file) and rtf export are no more builded on the fly, but they depend on a template file (template/chapter.html) save file create backups (max 5 files) other bugfixing
-
LGC 3.1.11 – new map features, ChoiceScript export and much more
With this new release comes a lot of features and improvements, mainly focused on the new “game mapper”, shipped in a very row version with the previous LGC release. I’ve tried to go on with the translation of the manual, so you will find some more clues in it. Changes in the mapper: chapter’s…