LGC 3.3.16 – too many news

I think it’s clear to everyone that this blog is not updated from the author BUT the software is! From the last post here, we had have so many new versions and so many new features and bugfixing…

Now in LibroGameCreator, THE gamebook editor, you could find:

  • a new, compact, short, link format: no more go to {link 2:2} now a link between chapters use this notation: go to [2]
  • a new improved installer, with Graphviz library embedded, no more external installation and configuration
  • a new tool to “defrag” chapters, removing unused chapter’s number
  • improved text file import, with a dedicated tab in Preferences, to specify chapter’s link keywords
  • you could save Graphviz output to a graphic file (JPG)
  • lot of bugfixings and improvements…


LGC 3.3.2 – a new editor

An unexpected release of LibroGameCreator, mostly due to an unbearable nest of bugs in the old editor component, one of the few freely available for Java.

So two weeks ago I’ve decided to start from scratch. Using some hour of sleep at day, keeping a steady rithm developing at night, I’ve rewrited the editor, changed the icons, and reused only a bit of the original code.

Some tests have been made from writers of the italian community and it seems that old bad habits of LGC editor have been eradicated.

Good writing…


A gamebook is…

A gamebook is a work of fiction that allows the reader to participate in the story by making effective choices. The narrative branches along various paths through the use of numbered paragraphs or pages.
Gamebooks are sometimes informally called choose your own adventure books or CYOA which is also the name of the Choose Your Own Adventure series published by Bantam Books. They can also be referred to as Test Your Fate or TYF which typically refers to a book with many dead-ends.

– from Wikipedia